This page is a list of items which can be farmed.
Marble dungeon door.
They are the weakest of the three tiers of dungeon doors.
The stairs room is a standard square room shape with 4 doorways.
A marble door can be built in the door space of the dungeon and treasure room in a player owned house.
Marble fireplace dining room fireplace.
Oak door treasure rm door.
Doors will now attempt to open the other way if forward is blocked by something.
A marble door is a door that can be built in the dungeon of a player owned house with the construction skill.
Marble doors give 20 thieving experience if pick locked or the same amount of experience in strength if forced open.
All items that grow on trees have a drop chance this is always a multiple of four four being the lowest.
A marble door is a door that can be built in the dungeon of a player owned house with the construction skill.
Marble doors give 20 thieving experience if pick locked or the same amount of experience in strength if forced open.
The oak door can be built in the door space of the dungeon and treasure room in a player owned house it requires 74 construction to build and when built it gives 600 experience the player must have a hammer and a saw in their inventory to build it.
1 600 xp 6 3k gp 10 43 gp xp 74.
Meteorite granite marble and martian doors added.
The dungeon room unlike other rooms can come in 3 different styles each with their own hotspots.
The dungeon is a room or set of rooms that can be built in the basement of a player owned house.
There are 7 hotspots available.
The junction is a 4 way passage in the dungeon made up of two crossing corridors.
1 500 xp 303 5k gp 607 02 gp xp 63.
If a tree can only drop a maximum of four it is considered not farmable.
2x door 2x trap.
The player must have a hammer and a saw in their inventory to build it.
Doors that have icicles rubble or other natural background elements grow in front of them will now break them when opened.
It can be built at level 70 construction.
It can have 2 doors and 2 guards.
1 600 xp 6 3k gp 10 43 gp xp.
It can have 2 doors 2 traps and a guard.
If it can drop a maximum of eight twelve or more then it is considered a farmable.
It requires 94 construction to build and when built it gives 2 000 experience.
As with all dungeon doors they can be either forced open or have the lock picked to be.